Archive for the ‘Graphics’ Category

Using Flash Player 10′s new 3D planes.

So I’m starting to take a look at Flash Player 10′s 3D capabilities. I was initially a little disappointed with what was offered, but at a closer glance, this plane-based 3D engine allows me to create my very own polygon-based rooms.

What I have above is a working example of one such 3D room. This sample is a tech-demo for the evolution of Rotat the Rat’s level tools, a game that has nothing else in common with Rotat the Rat.

Rotat’s Level Editor

I’ve been working on this one for a while, though recently I’ve revamped it and improved it by a million fold. I present, to you, the drawing tools for Rotat’s level editor.

NB: This content was lost in the great blog migration of 2009. I am working on an advanced version of it and will be sure to share when it is available

The pen draws shapes, the hand moves shapes and the X deletes shapes. Once you start drawing a shape, you can close it by clicking on the first point again. Also, the canvas (in white) is movable.

This is one of my personal favourite examples of my drawing API usage. This one uses some great trig to automatically curve as you draw.

The Rotat level editor will rely on this for user experience, and I believe it is intuitive. Please offer any recommendations to make it more intuitive.

My Isometric Engine – 3D Bouncing + I love entropy (Get Out There)

UPDATE: I have now used this Isometric Engine in a live project. Check it out at getoutthere.qld.gov.au.

I decided to try my hand at isometric 3D. I’m developing a basic API called IsoMetrix. It handles all the movement and trig whilst allowing simple adjustments to all axis’.

The company I work for, Cru Digital, has a use for this – and most of the engines me and my colleague Matt looked at were unnecessarily complex. Hopefully, with a some further tweaking, this can do the job we want.

Click to read the nitty gritty bits Read more

New Vyrion Logo

Lately I haven’t been doing alot of graphic or logo design, so it was nice to get the chance to spend a few moments pondering over what the new Vyrion logo should look like.

Here it is…

Vyrion Logo

Overall, I’m very happy with the results… let me know your thoughts. :)

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